Constraints, Chunking, and Confidence
A 48-hour deadline teaches scoping faster than any process ever will. A Ludum Dare game jam as a lens on prioritization, chunking, and the delivery confidence that transfers to real projects.
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A 48-hour deadline teaches scoping faster than any process ever will. A Ludum Dare game jam as a lens on prioritization, chunking, and the delivery confidence that transfers to real projects.